Lexo combines the word-building strategy of classic word games with the unpredictable chaos of action cards. Build words, play cards, outsmart your opponents.
Create or join a room in the lobby. The host can configure:
Each player starts with 10 letters and 3 action cards.
Each turn you get 2 actions and 90 seconds. Each action can be:
Type a valid English word using your hand letters. Words must be at least 2 letters long. Your letters are reusable throughout the turn — the same letter can be used in multiple words.
Use one of your action cards to attack opponents, boost yourself, or clear the board. Some cards require choosing a target.
Draw a new letter or a new card from the deck. Costs 1 action. Useful when your letters don't form good words.
You can also skip your turn if you want to save time or have no good moves.
Each letter has a point value based on its rarity. Your word score is the sum of all letter values in the word.
Words placed on the board stay permanently and contribute to your total score. The player with the highest score after 10 rounds wins.
Action cards are what make Lexo unpredictable and strategic. They're divided into attack cards (target opponents) and self cards (boost yourself).
Remove 5 points from an opponent's score.
Remove 2 random letters from an opponent's hand.
Swap one of your letters with a random letter from an opponent.
Remove 1 action from an opponent's next turn (they start with 1 action instead of 2).
Force an opponent to skip their next turn entirely.
Remove a word from the board and deduct its points from the placer.
Use as any letter when forming a word.
Add 30 extra seconds to your turn timer.
Pro tip: Be careful playing self-benefit cards (Wild Letter, Extra Time) on your last action — they won't help since your turn ends immediately after. Lexo will warn you before you waste a card.
Since letters persist within a turn, plan both words before playing. Use overlapping letters for maximum efficiency.
Don't waste attack cards early. Use Score Steal and Board Clear when opponents have high-value words to maximize damage.
90 seconds goes fast. If you're stuck, draw a letter or play a card instead of burning time on a word.
Use Skip Turn and Steal Action on the player in first place to keep the game competitive.
Letters like Q (10), Z (10), J (8), X (8) are rare but powerful. Build words around them when you get them.
Drag your letter tiles to rearrange them — seeing letters in a different order can help you spot words you missed.
Jump into a game and put your word skills to the test.